below is a more in-depth look at games I am credited for and my part in their development.
Work experience needs updating.
Frontier Developments
Warhammer: Age of Sigmar (Unannounced title)
Credited as: Senior Producer
Actively working on this title.
Planet Coaster: Console Edition
Credited as: Producer - Luke Hale
Text.
Struggling
Credited as: QA Special Thanks - Luke Hale
Very tangentially involved by playtesting an early version of the game to give UX feedback.
Cloud Imperium Games
Star Citizen
Credited as: Producer - Luke Hale
During my time at Foundry 42 (lka: Cloud Imperium Games), my roles as a game producer spanned many teams, but the core few I handled were: UK Game Code, Network Code, Render Code, Dev Tools (incl. Automation). I also handled the planning and initial execution of some large engineering projects, though all are under NDA.
Stainless Games
Magic: Duels
Credited as: Project Management Intern - Luke Hale
Initially working as an intern but quickly becoming full time, I worked as a junior PM on this title, assisting the production team and GD by planning milestones, raising usability issues, and filling in where production work needed covering.